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WoW Province 5/8 Heroic Dragon Soul!
Thursday, April 26, 2012 (04:08:04) World of Warcraft News
Posted by Harmageddon
Your WoW province has been hard at work once again, besting two more of Deathwing's cantankerous minions over the past two weeks.

First, Hagara's attempts to prevent us from obtaining the Focusing Iris from the Eye of Eternity were stymied by our boisterous DPS and clean maneuvering between ice walls and lighting storms.



A week later, we crushed Zon'ozz and his tentacular doom, after a mere 5 or 6 attempts at most.



We have made some great progress in the past two weeks, and will be tackling the final three bosses of this instance in the weeks to come.



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(Yet Another) Tribes: Ascend Night - Fri, April 27th 7pm PDT
Tuesday, April 24, 2012 (01:00:44) BA News
Posted by SaintPeter

Come Play Tribes:Ascend with your BA Buddies on Friday, April 27th at 7pm PDT.

Free to Download, Free to Play!

Full details can be found in this post.

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BA Tribes:Ascend Night - Friday 4/13 - 7pm PDT
Monday, April 09, 2012 (18:15:14)
Posted by SaintPeter

Come Play Tribes:Ascend with your BA Buddies on Friday, April 13th at 7pm PDT.

Free to Download, Free to Play!

Full details can be found in this post.

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Heroic Yor'sahj and Heroic Ultraxion down!
Sunday, March 11, 2012 (03:06:42) World of Warcraft News
Posted by Harmageddon
After several months of hard efforts, WoW BA province has delivered a satisfying blow to Deathwing's forces. For the past 2-3 months, we have been attempting to defeat Yor'sahj the Unsleeping, or the "Skittles Boss" as he has come to be known, on heroic difficulty.. With some group composition switches, strategy adjustments, and some good old fashioned luck, we downed him by the skin of our teeth. He took out 5 of our group members as he enraged and died seconds later.

Next we turned our efforts to heroic Ultraxion. After only two nights of attempts, we managed to down him without too much trouble. Of course, both of these bosses dropped the trademark Bellum Aeternus Vanquisher token pieces. Olgren squealed like a little girl with excitement, naturally.

This puts us at 3/8 heroic modes in Dragon Soul, and even our "alt raid" has downed Morchok on heroic difficulty.

The Kel'Thuzad server has seen decreased activity on the Horde side lately, and there is a somewhat small pool of players that we can recruit from currently. If any of you old WoW vets have considered returning to WoW, or even if any of you new players want to see why we still play a game that's 7 years old, we are always looking for new members to fight back against the forces of the Old Gods, various Dragons, and even those pesky Alliance.



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A Game of Alliances, You Win Or You Die
Sunday, September 25, 2011 (00:03:32) Eve Online News
Posted by PreatorianGuard
Innctus Debellamus United We Conquer


Greetings from the EVE Online Province of Bellum Aeternus! It is time for another update on your most mysterious and incognito Province, and believe me when I say there have been a huge amount of changes over the last few weeks.

In the last update, you were given a little information about living in null-security space and about how the alliance Imperial 0rder (of which Bellum Aeternus is part of) had grown to control one of the regions of EVE. I wanted to give you a quick summary of the current political climate in EVE so you can have a deeper insight on events. Corporations of players (the Outfits/Guilds/Clans) usually range from anywhere from 20-200 people, with Bellum Aeternus falling in the mid range of this with roughly 60-70 members. Corporations group together to form Alliances which can have hundreds or thousands of members. Imperial 0rder was one of the larger Alliances, with roughly 2,000 members in it. Coalitions are groups of Alliances, which can have anywhere from 5,000 to 40,000 or more members in them. These Coalitions have Non-Aggression Pacts between member Alliances, and will help each other defend their space along with sharing intelligence and access to their regions.

For the last year, the Coalition that Bellum Aeternus was a part of has been constantly at war, as they were claiming back all the space they had lost from a previous invasion. Since Imperial 0rder was a big contributor to this effort, we earned the right to make the region of Omist our base of operations. At the zenith, our Coalition controlled 12 regions and hundreds of stars, making us one of the top powers in the game. This drew the attention of the largest Coalition in the game (our neighbors), who began slowly pushing us back in a war has lasted for 6 months so far. Due to their much large Super-Capital fleet, our Coalition is fighting a tactical withdrawal to make them pay as much as possible for their conquests. The Imperial 0rder was tasked with holding the line on one side of this conflict, and was performing admirably.

But then we were introduced to yet another aspect that makes EVE unique among MMO's...


There Is A Spy Among Us...


On Monday September 5th I received this text message on my cellphone:

From: Mellamer
6:57PM U need to get on eve. Alliance just got disbanded due to spy

I logged in to find that all of our sovereignty had been lost, all of our stations were neutral, and we were under a surprise attack from hundreds of Super-Capitals doing a blitzkrieg on our region. All our normal lines of communication for the Alliance were gone, and if we un-docked from our stations to fight we would have been unable to re-dock and evacuate ships and equipment. The entire Alliance had to sit and watch out the windows of our stations as the enemy took our region in one swift blow. What had happened was that one of the Alliance Directors (A CEO of another Corporation) felt that he was being treated poorly, so he decided to sell the Alliance out to the enemy Coalition. Using his Director roles, he disbanded the Alliance once the massive enemy fleet was ready to strike. This is what enabled them to take over our region so quickly and without resistance. Our friends betraying us, trapped in our stations, and hundreds of hostile pilots circling. Sounds like things are pretty bad, right?

Luckily for our members, Bellum Aeternus is a veteran corporation when it comes to living in 0.0. A week before the betrayal, the Officers had given orders for all corp members to consolidate all their assets into one station so that if an evacuation did have to be called, we would be able to quickly and easily load up everyone's equipment and relocate. When the enemy struck, we did not have members and equipment spread out all over the region. We had all of our ships and pilots located in the same station, and most importantly we had all that equipment docked with our capital fleet.

While other corporations were throwing all their valuables into their ships and making a ragged break for saftey without delay, Bellum Aeternus first order to members was to stay docked and begin creating contracts to have their most valuable items hauled out by the corporation. While we could have jumped our capital fleet out within minutes if we had to, we decided to stay with our members so that they would have a chance to evacuate their valuables. We would give our members a week to log in and organize their stuff, to make sure that no one would be left behind. Personally, I think it is things like this which contributes towards the longevity of Bellum Aeternus in EVE, when you have corpmates looking out for you in the worst of times.

Once a week had passed and everyone had their equipment loaded up in our capital ships, we began to sneak small groups of our capital ships out of the station in the dark of the night. This process involved officers setting their alarm clocks for 3:00AM for a week, with lots of aborted escape runs due to hostile activity outside the station. But, by the end of the second week the entire capital fleet (all filled to the brim with members' equipment and ships) had safely evacuated from Omist without a single loss. By taking all the extra time and precautions, we saved over 90% of our equipment trapped in Omist and made sure that everyone got out.


Looking To The Future

With the successful evacuation of our assets from hostile territory complete, Bellum Aeternus is now in the process of rapid rebuilding. Needless to say, a year of non-stop war had greatly depleted our ISK reserves. Currently we are giving our members a few weeks of peace and quiet in order to rebuild their personal wallets, along with giving the corporation a chance to organize projects that had long been put on hold during wartime. In fact, so much money has been flowing in that the officers decided to cut corporate taxes in half. While The Imperial 0rder may be gone, we are still friends with many of the former corporations and we will continue to live in null-security space fighting under a new Alliance.

I wanted to close by saying that I am extremely proud of all of the EVE Province members who stayed cool and collected under the incredible pressure of the last 4 weeks (and fought hard for the last year.) Your friendship and dedication to each other are the qualities that have made the corporation strive and thrive for last 5 years, regardless of the situations we find ourselves in. It is the community we have that makes us an immortal corporation in EVE, one that will never stop helping pick each other up and jumping back into the fight and having a blast while doing it.

Fly safe.


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BA's first Astral Ship in Allods!
Friday, September 23, 2011 (02:52:03) BA News
Posted by Parslip
Congratulations to Viosh (Hrathor), the first member of BA to become an Astral Ship Captain in Allods Online!

After a great deal of resources and a significant amount of time through several difficult quests, Viosh has become the first member of BA to build an Astral Ship and become a ship Captain.

Unfortunately, it takes 100 days for the ship to be built. There are items that can be bought, and quests done, to reduce this time. Soon enough BA will be sailing the Astral, learning the ins and outs of Astral Ship combat and navigation, and exploring new allods throughout.

Congratulations, Viosh!


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BA Burns-out Heroic Alysrazor
Sunday, September 18, 2011 (21:57:50) World of Warcraft News
Posted by FallenT
After weeks of attempts and a couple of strategy changes, I'm relieved to announced that BA has finally taken down Alysrazor on heroic difficulty mode in the Firelands raid tier. With the modifications to our fliers, ground team, overall raid composition, and our persistence and dedication of our raid team, coupled with the luck bestowing Iron Boot Flasks, we took her down after a long but relatively clean burn. It should also be mentioned that we were able to take her down before the impending raid nerfs. Innctus Debellamus. United we Conquer.

-Fallen: KT Gov



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Ragnaros Slain, Firelands Completed!
Monday, August 08, 2011 (05:14:31) World of Warcraft News
Posted by FallenT
Greetings Bellum Aeternus!

Your WoW province has been working hard on the new raid zone: Firelands. This instance pits us against the forces of the Fire Lord, Ragnaros, in a fiery wasteland. We have faced Shannox and his elemental hounds, Riplimb and Rageface, Beth'tilac's flaming webs, and Alysrazor's blazing tornadoes. We have battled the scorpion form of Majordomo Staghelm, endured the volcanic eruptions of Ryolith, and breached the gates that Baleroc guards. We have even endured the dreaded Vanquisher loot drops. Finally, tonight on 8/7/11 we drove Ragnaros back, deeper into his sanctuary and claimed his own spoils of war for ourselves. We have ventured into the Flamebreach and emerged victorious. We will continue to march into the scorching heat and take Heroic Firelands in the weeks to come.

FallenT, Governor, WoW Province




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Planetside 2 Returning Members and Allies
Monday, July 25, 2011 (20:52:40) Planetside 2
Posted by Freron


After some years of old members and allies of Bellum Aeternus taking leave from gaming, Our numbers return. We are most very happy to see more friends and family looking for new on the highly anticipated game Called Planetside 2. Over past few weeks more of our lost members are returning to the forum, speaking up for a return.

Bellum Aeternus has plans for Planetside2. Already the discussion is into preparations to be war ready.Bring back the old Squad styles and strategies we once brought to Planetside.
Do you remember the BA body Squads driving around on Markov? this squad was securing the court yards and out perimeters of a base. This worked so the Spirit Squad could get in and Fight there way to the control console. Then there was the Mind Squad flying over head keeping air cover for Body and Spirit Squads and keeping the area clear of returning troops. Well we will be bring this to Planetside 2 also.

Weather you are a past player returning to the game looking to regroup with old friends, or even if your a new player to a true MMOFPS. We Bellum Aetenus welcome you and hope all players join our discussions and news feed.




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Planetside 2 Screenshots.
Monday, July 25, 2011 (20:47:57) Planetside 2
Posted by Freron

A Few Screenshots from the game.











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